Active Matrix Stereographics
More information about stereographics available here:
http://www.stereographics.com
Download Stereo 3d Handbook (pdf format)
Active matrix stereographic imaging is a powerful tool
in today's VR and immersive visualization systems. It provides
a very realistic hologram type image of computed objects.
Step 1: The computer generates a slightly
different image for the left and then the right eye. The
viewpoint is slightly shifted left and right as it would
be if you viewed an object first with one eye then the other.
Step 2: The computer sends a synchronizing
signal to an infrared transmitter which broadcasts the synchronizing
signal into the viewing area.
Step 3. The infra red synchronizing signal
is received by a pair of special glasses with fast liquid
crystal shutters for the lenses. The sync signal tells the
glasses to alternately blank one eye then the other.
Frame Rate: The speed at which this happens
is important. The frame rate is effectively half of what
it would be if the image were received by both eyes at the
same time. If the frame rate is too slow, a flicker is perceived
by each eye alternately. This is tremendously tiring! The
higher the frame rate, the less the effect is seen. Visual
computers typically produce between 96 and 98 frames per
second for stereographics, providing the viewer with 48-49
frames each second for each eye. The result is a very realistic,
stable, binocular, 3D image.
CRT Projectors: All CRT based Panoram displays
are capable of stereographic display with the addition of
the transmitters, glasses and appropriate configuration
of the computer output. Additionally, the software application
the user is running needs to be capable of generating stereographic
sequential data with the appropriate sync signal for the
transmitter. For applications that run at 120 frames per
second, fast green phosphors (P-43 phosphor) is required.
For these extreme applications, special order projectors
are available for your Panoram display.
Non CRT Projectors: Non CRT projectors are
typically limited to frame rates in the 60-80 frame per
second mode and, although stereographics ARE possible at
these frame rates, the flicker can be a true annoyance.
Ocular separation: Most stereographic capable
software has the capability of setting the ocular distance
of the view. This is a setting for how extreme the binocular
effect is perceived. Since stereographic capable software
typically originated from applications using head mounted
displays, this setting probably defaults into a value that
is much too extreme for viewing comfortably on a projected
display using active matrix glasses. We suggest that you
experiment with this setting on your software application
working your way down the settings until you achieve a comfortable
result.